DIARY PERSONAL ADVENTURES IN GAMES
Meet Jett Johnson. A wise-cracking 24th-century jerk-of-all-trades who at one time made the Kessel Run in 11 parsecs, or so he tells people. Jett’s been doing these odd jobs for a while now; once a pro, now he’s gotten sloppy. The end goal is to earn enough credits to retire somewhere desolate and peaceful at the edge of the galaxy, where he can live away his days drinking cocktails with teeny tiny umbrellas that wouldn’t look out of place in the hands of Del Boy. Another few years should do it.
Anyone who has jumped into Bethesda’s new space epic will be well aware that Starfield begins in a mining outpost, the last place my plucky protagonist wants to be. I’ve decided that Jett isn’t a fan of caves… or mining… or his supervisor Lin. Even if she clearly fancies the socks of him. “I wish she’d stop staring,” Jett thinks, as they head down an elevator. In reality, Jett’s more interested in his co-worker, Heller, but a mysterious Artifact located on the second moon of Aneslon, Vectera is why he’s primarily here. It could be worth a pretty penny.
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