Wargames, Soldiers & Strategy

BECOMING A GAME DESIGNER

Our basic rule set is perfectly good for a game at home or with our chums at the club, but as a commercial venture, it is lacking in the style or sparkle that will make it attractive enough for people to put their hands in their pocket and hand over hard-earned cash. It is a matter of fact that, if we are to create a set of rules that is to gain traction, we need to add something to the mix that will be different from what has come before. Something that will entertain and inspire the gamer and make for a pleasurable experience.

Having said that, new ideas are good, it is worth very quickly adding that this is not carte blanche to create something where every game mechanism is a revolution in wargaming design. Far from it. Indeed, whilst wargamers will always shout “YES!” when asked if they want new and challenging game mechanisms, the truth is that there is an innate conservatism within the hobby, which

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