Computer Music

Musik Hack on refining UI design with Master Plan

Interface

cm: Can you give us a bit of background on how Musik Hack first got off the ground, what motivated you to start this company?

Sam: “What motivated me to start was a really long journey. I was a composer studying academically when I fell really heavily into computer music. So much so that it really got me into trouble with the program I was in, because they were like ‘you have to notate something to pass’.

“I graduated and couldn’t figure out how to make a career out of music, but programming was something I learned how to do in order to make money. I wasn’t really happy making tools that didn’t align with my interests, so when Covid hit I hunkered down and started learning more about programming music tools. It was a way of marrying two separate parts of my brain – music and programming – that I’d kept in separate rooms for a while.

“Musik Hack was a random, lucky occurrence. I’d been going to production camps and I’d met a bunch of producers and worked on a plugin with one producer which kind of fell off. I met up with Stan Greene who runs a studio here in L.A. He checked out the rough version of this plugin. He liked the sound of it. So, we just started meeting up and then the company started

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