Edge

Journey planner

When developers start crafting a game world, one of their earliest considerations is how players will navigate it. This month’s Play selection features all manner of different traversal mechanics. In your choices determine the spread of paranoia and terror, represented by a purple inkblot that metastasizes outward. And if Strange Scaffold’s is effectively a one-way descent into hell, you’ll spend a good deal of that trip diving backwards in slow motion. The elevator might be more efficient, but it’s not nearly as stylish.

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