What do you do when you’ve built a universe that is too large to be contained in a single game? For the publishers of most series, the answer is simple: a sequel. Not for CCP, however, which has been sustaining its debut game, the interstellar MMORPG sandbox Eve Online, for two decades now. Instead, the Icelandic studio wants to create games nested within its larger, persistent universe like matryoshkas, zooming in from the intergalactic sagas to tell stories on a much, much tighter scale.
And so we find ourselves down on a planet’s surface, approaching the carcass of a ship, of the kind that would be controlled by a single player in And, indeed, be – lead product manager says that eventually this entire map “could be the result of a specific inter-player battle in the