TECH REPORT
Here’s the elevator pitch: you’re competing in an online race across a virtual landscape with hundreds of other competitors, all grinding for better gear that’ll buy them faster times in subsequent events. There are cheaters. There’s persistent character-leveling. There’s even a fandom page.
What that paragraph of exquisitely descriptive prose actually describes is roughly every PC game release from 2017 to present. It’s also a very thorough explanation of Zwift, the cycling app-meets-MMO where legions of people with razor burn on their calves hook up their road bikes to a smart resistance trainer and cycle in front of a TV screen,