Edge

Alternate Reality

There’s a true story about teaching videogame history that’s always charmed me. Andy Baio, a lifelong gamer, wanted his son Eliot to love and appreciate them too. Not just the newest games and consoles, but the classics. But, he reasoned, wouldn’t most children shun punishingly hard games from the ’70s and ’80s if they’d tasted the delights of triple-A titles such as Destiny and Call Of Duty? What to do?

Baio crafted the perfect plan: he would speedrun his son through 25and various games dating back to the ’80s – which Baio Jr loved – along with an old Atari VCS, on which he was more mixed, perhaps because alongside games such as and was

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