If we learned nothing else from Naughty Dog’s PC version of The Last of Us Part 1, we now know that in the year 2023 it’s still eminently possible to mess up a videogame port. We can run the global economy on a decentralized blockchain and climb mountains in photorealistic VR, but good luck getting TLOU to build its shader cache before Steam’s refund window expires.
Prior to that release, you could have been forgiven for thinking the days of borked PC ports were basically behind us. It was absolutely normal throughout the ’90s and ’00s for a critically adored console game to turn up in mangled and mutilated’ PC arrival in 2012 we were disappointed but far from surprised by a locked 720p resolution and 30fps frame rate.