Apple spatial audio takes 5.1, 7.1 and Dolby Atmos signals and applies directional audio filters, adjusting the frequencies that each ear hears so that sounds can be placed virtually anywhere in 3D space. Sounds will appear to be coming from in front of you, from the sides, the rear and even above. The idea is to recreate the audio experience of a cinema.
Dolby Atmos for Headphones has been around for some time now, while Sony has its 360 Reality Audio format for music and has gone big on 3D audio for the PS5.
Apple’s spatial audio is unique, though,