Mark Greenshields was an experienced Commodore 64 programmer, having produced Split Personalities for Domark. He had also authored several programming books, and had written numerous other games, including Hades Nebula at Paranoid Software, which was one of the last games published by Nexus in late 1987. “After Paranoid, I went back to being a freelancer,” says Mark. “I stayed down south and lived in Croydon for a while, working for Probe, Quicksilva and a few others, then I got a call from Richard Naylor, who was at Cascade Games in Harrogate.”
Mark and Richard’s paths had crossed a few years earlier when Richard was at Domark. “I was a self-taught programmer, learning Z80,” says Richard. “I heard Domark were looking for help to add French text to a game. I had a chat with Dominic Wheatley, and it turned out they didn’t have the final source code, so I edited the object code for byte by byte, adding the French text and fixing a few bugs I came across. They were so shocked that I did all that in a week