3D World

MAKE A 3D RENDER FROM A 2D CONCEPT

Fan art special edition

DRIVE

I chose this concept from Gabriel Soares to tearn new software, and master modelling, textures and light

3D character artist with a traditional background, always interested in exploring new technigues or software.

artstation.com/martamacedo

In this tutorial you'll discover how to translate a 2D concept into a 3D render, capturing the storytelling behind it, and exploring the best techniques and key elements that will make a beautiful image.

For this render, we'll be using ZBrush for sculpting details, making the retopology and UVs in Maya, and learning howto use Substance Painter in order to improve the appearance of your characters with awesome textures. Then back in Maya with all the materials assigned, we'll light up the scene and render the final image using Arnold.

01 BASIC SHAPES IN ZBRUSH

The first step in creating a character is making the overall shapes based on our concept. Make sure you block out all the shapes with simple geometry and low subdivisions, using the Move brush

You’re reading a preview, subscribe to read more.

More from 3D World

3D World3 min read
LightWave 2023
PRICE £795/$1,000 COMPANY LightWave Digital WEBSITE lightwave3d.com After graduating with a first-class computer science degree, Paul Hatton has spent nearly two decades working within the 3D visualisation industry. bit.ly/3vuv0AT Powerful new proced
3D World2 min read
TopDown Engine
PRICE £65/$80 DEVELOPER More Mountains WEBSITE topdown-engine.moremountains.com Character controller Camera effects Level controller Multiplayer ready Unity is a fantastic engine for creating top-down games, and there's no better plugin to get it don
3D World2 min read
Pro Camera 2D
PRICE £35/$45 | DEVELOPER Luís Pedro Fonseca WEBSITE www.procamera2d.com Orthographic and perspective cameras Forward focus Rails for height level changes Pro Camera 2D is a modular camera plugin that provides one of the very best camera solutions fo

Related