ARTIST
Logan Kehoe Power
SOFTWARE
ZBrush, Blender, Marmoset Toolbag, Substance Painter, Unreal Engine 5.1
“After watching Amazon's , I was inspired game. I started with a bust in ZBrush to figure out where the character was going. From there I went into concepting the armour in 2D. I wanted to show visual elements of a balrog face without going over the top into territory.