Edge

Sea change

Art reflects the anxieties of the era. Cold War nuclear tension inspired the creation of everything from the alien invasion flicks of the 1950s to Atari’s hit 1980 coin-op Missile Command. Now, with anxieties increasingly focused on the climate crisis, it’s only natural that game developers would respond. Bleak forecasts of catastrophic sea-level rises have inspired both Highwater, a forthcoming turn-based PC strategy adventure made by Demagog Studio in Serbia, and Vile Monarch’s Floodland, a PC city-builder launched in November that puts you in charge of scattered survivors attempting to rebuild society from whatever scraps

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