Husband-and-wife team Julian and Linda Treffler share a long-held ambition to make a Zelda game with do-it-yourself dungeon crafting. “Originally, the idea came from Julian, because when he was a child he thought that it would be super-cool to be able to just build your own dungeons in the Zelda games,” Linda explains.
Julian’s first attempt came when he was aged 12 and tried making a game using “But is more for classic JRPG-type combat stuff,” he says, and trying to force the program into making something in the mould never worked. “That made me frustrated– released into Early Access on Steam back in February, and currently raising money for a Switch port via