Edge

Do-it-yourself dungeons

Husband-and-wife team Julian and Linda Treffler share a long-held ambition to make a Zelda game with do-it-yourself dungeon crafting. “Originally, the idea came from Julian, because when he was a child he thought that it would be super-cool to be able to just build your own dungeons in the Zelda games,” Linda explains.

Julian’s first attempt came when he was aged 12 and tried making a game using “But is more for classic JRPG-type combat stuff,” he says, and trying to force the program into making something in the mould never worked. “That made me frustrated– released into Early Access on Steam back in February, and currently raising money for a Switch port via

You’re reading a preview, subscribe to read more.

More from Edge

Edge19 min readIndustries
Breakout
With foundations laid way back in the early 1970s, Atari has a bit of history in its locker, to say the least. The company’s story has been recounted at length in several books, but in this timeline we’re marking some key moments in its evolution, in
Edge7 min read
Dragon’s Dogma 2
Developer/publisher Capcom Format PC, PS5 (tested), Xbox Series Release Out now The road from Vernworth to Bakbattahl is scenic but arduous. Ignore the dawdling mobs of goblins, and duck beneath the chanting harpies that circle on the currents overhe
Edge5 min read
Children Of The Sun
Developer René Rother Publisher Devolver Digital Format PC Release Out now René Rother’s acrid revenge thriller – an action game with its limbs broken and forcibly rearranged into the shape of a spatial puzzler – is at once a bona fide original and a

Related Books & Audiobooks