» GAME BOY ADVANCE » 2002 » KONAMI
Sure, a lot of them often reuse sprites from past games, and sure they often do little to deviate from the template that Koji Igarashi. But so what?
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» GAME BOY ADVANCE » 2002 » KONAMI
Sure, a lot of them often reuse sprites from past games, and sure they often do little to deviate from the template that Koji Igarashi. But so what?
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