Developer Four Circle Interactive
Publisher Fireshine Games
Format PC
Release Out now
Generally in stealth games, quiet is a good thing.
But too often Abermore is eerily silent: no music, no ambient noise, just the occasional sound of your footsteps. It’s hard to escape the feeling that someone forgot to connect up the soundtrack. That would certainly be consistent with everything else. The achievements that unlock randomly when we launch the game; the guards who walk into, and occasionally partially through, walls; the cursor that lodges itself in the middle of our screen, blocking the reticule.
This game, it seems, has had a. This game not only feels unfinished, it feels .