Blasphemy”, we said in our review of the original It was an accusation made with a wink, naturally, but back in 2013, just as the Roguelike renaissance began to take hold, that was how the game’s progression elements must have seemed to some. This was, after all, only a year after the release of and that game remained the model most developers, and players, were working
Post Script
May 19, 2022
2 minutes
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