Saying we were a bit excited when it was announced that, after a decade of waiting, Warhammer 40,000: Space Marine was getting a sequel would be an understatement. Developed by Relic Entertainment and released in 2011, the original Space Marine was both an adrenaline-pumping action game and a wonderfully evocative depiction of the setting.
Naturally, we were eager to, for an interview. Tim Willits, Saber’s chief creative officer, is a veteran developer with credits going back to id Software’s heyday, having designed levels for Ultimate Doom and worked on games like . He brings the historical perspective: “I bet many people do not know that the original DoomGuy was actually a space marine inspired by an even older space marine, which is the Warhammer 40,000 space marine.”