CREATE A BEAUTIFUL DIGITAL PORTRAIT
AUTHOR
Young Im Chang
I am a senior 3D character artist working for the game industry in Korea for over 14 years. I enjoy creating portraits and characters in 3D.
I often receive emails from students complaining about their difficulties when designing a character. They are tired of the continuous modifications and the disparity between what they expect and the actual result. I also sympathise with their pain as a person who struggles alone to complete their work.
So what is the most important thing when it comes to creating a realistic character? Sculpting, texturing, hair grooming, lighting and rendering – every single element is essential. If we neglect just one of them, our creation loses its life, exposing the mistakes. Sometimes, the little things treated as insignificant become breakthroughs in solving the problems that frustrate us.
Let’s find out what we shouldn’t miss by following this proven pipeline in this character masterclass tutorial, working from the base model to the final render.
You can find the full video lectures on the Wingfox website: www.wingfox.com/c/8595
DOWNLOAD YOUR RESOURCES
For all the assets you need go to https://bit.ly/3D-world-digitalhumans
01 PREPARATION
Before starting the project, set up Maya and ZBrush to ensure an easier transition between the two programs. Create a Maya
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