Edge

Double trouble

he clone wars, it seems, are far from over. The practice of copying the essence of a popular game and repackaging it for financial gain has been around almost as long as videogames, but it’s become a particular problem in recent years on mobile platforms. Not only can this be dispiriting for creators, in the worst cases, clones can overshadow an original game’s performance on storefronts – as in 2018, when , a knock-off of Ben Esposito’s , shot to the, the puzzle game which was copied as , then not one but two games called .

You’re reading a preview, subscribe to read more.

More from Edge

Edge7 min read
Vampire: The Masquerade – Bloodlines
Developer Troika Games Publisher Activision F ormat PC Release 2004 Being the first developer outside of Valve’s walls to make a game in the Source engine, and releasing the results the same day as Half-Life 2, is certainly one way to guarantee a p
Edge3 min read
Phonopolis
Developer/publisher Amanita Design Format PC Origin Czechia Release TBA 2024 Amanita Design has, a cynic might say, made its game again. There is no denying that the Czech studio’s output tends to hew to a particular formula, each individual title
Edge19 min readIndustries
Breakout
With foundations laid way back in the early 1970s, Atari has a bit of history in its locker, to say the least. The company’s story has been recounted at length in several books, but in this timeline we’re marking some key moments in its evolution, in

Related Books & Audiobooks