PC Powerplay

Resident Evil 3

DEVELOPER CAPCOM • PUBLISHER IN-HOUSE residentevil.com

When I first encountered the Nemesis in Resident Evil 3, a monstrous bio-weapon sent by the Umbrella Corporation to hunt and kill protagonist Jill Valentine, I felt my pulse rise. This towering stack of ugly muscle can move alarmingly fast, snag you with a pair of slimy tentacles, and even use weapons, including a colossal rocket launcher. You can outrun the Tyrant in the Resident Evil 2 remake fairly easily. Wait for a gap to open up, then slip through it. The worst he can really do is give you a firm slap. But running can’t save you from the Nemesis.

It stalks you relentlessly through the zombie-ravaged streets of Raccoon City, and always feels one step ahead of you. Seeing something that big and scary move so quickly is really unnerving, and for this first hour or so, I was starting to think this might be the scariest Resident Evil game ever.

At this

You’re reading a preview, subscribe to read more.

More from PC Powerplay

PC Powerplay1 min read
Rule's Gold
1 Pirates should keep their piece, pistols, and cutlass clean and fit for service. 2 Pirates should not game at cards or dice for money. 3 Pirates can only continue to drink after 8pm if on the open deck of their ship. 4 Pirates who desert their ship
PC Powerplay1 min read
The PC PowerPlay team
This month Visited a haunted moon with a couple of buds. Got torn apart by space bees. Plus ça change. This month Watched video clips of Studio Ghibli food scenes on loop. Missed many, many deadlines. This month Set up an underground fight club for P
PC Powerplay2 min read
Review
We review each game on its own merits, and try to match it to a reviewer who’s a passionate expert in the field. The main aim of reviews is to help you make buying decisions. To this end, we’re selective about what we review, and try to focus on the

Related Books & Audiobooks