ImagineFX

IMPROVE YOUR BOSS DESIGNS

https://youtu.be/dws8xGmgxyc

Every good video game needs a bad guy, and coming up with an engaging boss character can be a fun challenge. They’re bigger and meaner than the rest of the game’s grunts, and it’ll take a bit of work on the player’s side to figure out how to beat them. What makes a good boss character though, and what are some of the different ways we can explore the design to craft and create something memorable?

In his workshop, I’m going to run through a few of the different processes and ideas I explore when designing a boss character for a 2D indie game. I’ll also show how it can fit within the development pipeline.

Indie game companies are usually only small teams made up of a few people. As a

You’re reading a preview, subscribe to read more.

More from ImagineFX

ImagineFX3 min read
FXPose
LOCATION: Singapore MEDIA: Procreate WEB: www.instagram.com/piyathip.art Creating is Piyathip’s hobby, and has helped her process difficult emotions. She enjoys using environment and atmosphere to set the mood of a scene, and draws inspiration from
ImagineFX1 min read
Blob And Draw Unique Figures
LOCATION: US Rob is a full-time concept artist and cartoonist. He’s currently drawing Spawn Kills Every Spawn for Todd McFarlane, and has previously worked on platformer games Crash Bandicoot 4: It’s About Time and the Spyro Reignited Trilogy. https:
ImagineFX1 min read
FX Posé
LOCATION: US MEDIA: Watercolour, ink WEB: www.sysparkle.com Sarah creates magical, character-driven illustrations using watercolour. Her dreamy, atmospheric works draw heavily from mythological themes and contain undercurrents of dark fantasy. LOCA

Related Books & Audiobooks