With the Avengers already doing their thing, Square Enix is giving us another superhero group to muck around with, this time from Deus Ex studio Eidos Montreal. These heroes are pretty different from Adam Jensen, however, who you’d never see hanging out with a murderous raccoon. Yes, it’s the Guardians of the Galaxy.
A roguish band of space adventurers might sound like a good fit for yet another co-op live service affair, like Marvel’s Avengers, but Eidos Montreal is thankfully sticking to what it knows: a singleplayer game with a narrative bent. It’s a linear misadventure that will see you jetting off around the galaxy as Peter Quill, aka Star-Lord.
Senior creative director Jean-Francois Dugas tells me that playing against expectations was a big “driving force” for the team. Games are increasingly trying to drag us back in with events and season passes isn’t looking to swallow up your life. “We weren’t looking at trends, to be honest,” adds senior gameplay director Patrick Fortier. “When we started sitting down, we were just looking at what do we like to do? What are our strengths with the franchise? How do we give our own unique spin to this?”