SATURN MEMORIES
My first hands-on introduction with the Saturn was a visit to Brady Kent’s house. In addition to having a cool name, he had also picked up Sega’s console a few months after launch along with Virtua Fighter, Daytona USA, Bug! and Panzer Dragoon. He’d spent close to £600 on his purchase and my first thought was the sheer cost of entry into this exciting new 32-bit world.
Brady had already bigged up the machine during an earlier session and while he was prone to the odd bit of hyperbole, he’d rarely steered me wrong with past purchases so I and weren’t quite up to the standards of their arcade parents, there was no denying that they were still a lot of fun to play. Equally enjoyable was a new platformer by Realtime Associates, although if I’m honest, the game hasn’t aged well these days. Still I was floored at the time thanks to its slick perspective shifts and it felt a world away from the plaformers I was playing on my Mega Drive.
You’re reading a preview, subscribe to read more.
Start your free 30 days