Edge

Post Script

he Ratchet & Clank games have always been unusually chatty blockbusters, largely by dint of keeping their two heroes together for the duration. Both have someone they know well to bounce off, whereas their triple-A peers tend to favour lone heroes – and when they’re afforded temporary company it’s often for the sake of exposition. The easygoing camaraderie between the pair has always been a big part of the series’ appeal, so when ’s plot contrives to separate the titular friends for the bulk of the game, it reduces opportunities for a bit of good-natured badinage. Yet if has to say for itself outside the cutscenes that highlights an increasingly pervasive issue with games of this ilk.

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