Resident Evil Village
This month we go for a cautious wander through Resident Evil Village, try our hand at photography in New Pokémon Snap and read the latest tomes from Hardcore Gaming 101 and Bitmap Books
Horror comes in many forms and that’s equally true of Capcom’s eighth mainline entry in its acclaimed horror series. While it leans heavily on the creepy oppressive nature of the 2017 release, Resident Evil 7, it also has plenty of nods to the more action-orientated entries in the franchise, particularly Resident Evil 4. The end result is an oddly disjointed game at times, although it’s nowhere near as fractured as the disappointing sixth game in the series.
It’s a strong opening and the tension only uses a first-person viewpoint to show off its world and it’s a good decision, allowing you to really marvel at the tired-looking village and the bleak gothic architecture of the huge castle that hangs ominously over it. The lack of VR is a huge disappointment, but there’s no denying how effective the horror is when it’s up close and personal and often staring you directly in the face (and normally trying to take a bite out of you at the same time).
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