Unreliable Narrator
May 20, 2021
3 minutes
SAM BARLOW
hink about the act of looking. Videogames are a visual medium and, for sighted players at least, revolve primarily around looking at things. We have given over the right analogue stick on the standard game controller to looking. Yet, despite this, very few games have gamified the act of looking. Sure, some have weaponised the gaze: the firstperson shooter adds a reticule to make our attention deadly. But take the gun and trigger away and our eyes become impotent again. A game story is
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