ULTIMATE GUIDE: FIGHTERS MEGAMIX
It seems that people can’t get enough of crossovers, and we totally understand why – at a fundamental level, they act as wish fulfilment. Whether it’s something minor like seeing how Link would fare against the Soulcalibur cast or a full-blown event allowing the X-Men to scrap with the Street Fighter crew, a good crossover gives you the chance to explore every fantasy scenario you’ve dreamed up. Back in 1996, AM2 managed to deliver one of the best with Fighters Megamix, a dream game for Saturn owners that incorporated elements from across the legendary developer’s work.
To understand why this crossover happened, you need some context on the Japanese arcade scene of the mid-Nineties, sold with the console at a nearly 1:1 ratio, and ultimately sold over 711,000 copies, while the sequel sold over 1.7 million copies in Japan alone to became the Saturn’s best-selling game ever. The flashier, more outlandish rocketed out of the gates with over a quarter of a million copies sold in its first week, and sold over 460,000 copies overall. At the same time, SNK was doing big business with its own crossover fighting series , and in September of 1996 Capcom introduced .
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