PC Gamer

WANDERING NOT LOST

The history of mazes and labyrinths is a maze itself. The first recorded labyrinth was commissioned by the Egyptian king Amenemhet III thousands of years ago: unlike the Minotaur labyrinth of Greek myth, this was built to be lived in, with banqueting halls, temples, and offices. Since then, mazes have been cut from turf, mosaicked on cathedral floors, stamped on coins, hacked into cornfields, formed by parking tourbuses, and fashioned from hedgerows as dallying spots for English aristocrats.

Mazes and labyrinths generate a surprising range of emotions. Partly, this is because the former isn’t quite the same as the latter. The associations of the noun ‘maze’ are largely negative, referring to bewilderment, deceit and worldly distraction. A labyrinth is a similarly confusing structure, but the word has acquired more positive senses over time – it can serve as a place for reverie and contemplation.

Psychotherapists like Dr Lauren Artress have even prescribed labyrinth-walking as a form of meditation. Integral to this distinction is the idea that while a maze may have many paths, a labyrinth has only one, however winding.

“Getting people to feel comfortable in their navigation of complex digital spaces is already quite difficult”

OFF THE MAP

For a time, mazes and labyrinths were central to videogames. The original first-person shooter was arguably (1974), created by students on Imlac computers at a NASA laboratory. While not the first of its kind, Namco’s spawned a wave of 2D arcade maze-chase games in the 1980s. “I think a lot of how we understand moving through 3D spaces in videogames today comes from maze-like experiences,” notes Holly Gramazio, game designer, curator, and scriptwriter for , who once organised a maze exhibition for London game festival Now Play This. “Even going back to the Windows 95 screensaver maze, right? A lot of early 3D, even if it wasn’t explicitly labelled a maze, is something that we would now consider maze-like.”

You’re reading a preview, subscribe to read more.

More from PC Gamer

PC Gamer2 min read
“The World Is Ending In A Matter Of Days”
THIS MONTHSaved the souls of humanity. You’re welcome, guys. ALSO PLAYEDOutcast – A New Beginning, RoboCop: Rogue City The world is ending in a matter of days. Doom is upon Nova Chrysalia, the corrupted, dying world created when the world of Gran Pu
PC Gamer2 min read
“If You’re Going To Carpet A Salon, The Walls Are The Best Place For It”
THIS MONTHWas not a good barber. ALSO PLAYEDHelldivers 2, Balatro Ever feel like you’d be really good at something, despite refusing to try it? I feel that way about dessert making. I see a great confection and think, ‘I could make that.’ In my hear
PC Gamer2 min read
The Spy
The Spy doesn’t believe in money. Sure, The Spy has seen the coins and notes you parade around, and heard tell of their ability to be exchanged for a Greggs Steak Bake. The Spy understands these coins and notes are then gathered up and given to the p

Related Books & Audiobooks