Edge

Learning mechanics

ne way of defining games is that they’re teaching machines. Before they can transport us to new worlds, after all, they must put across basic principles of interaction and motivate players to apply them, whether in the form of a literal tutorial or as part of the narrative. “That’s something we know that games are great at – that onboarding and introducing you to how to play,” Minecraft Atlas general manager observes. In the age of lockdown, this quality has attracted

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