PC Gamer (US Edition)

2021 PREVIEW

DEATHLOOP

RELEASE May 2021 | DEV Arkane Studios | PUB Bethesda | LINK bethesda.net/game/deathloop

Deathloop puts you in the role of Colt, an assassin trapped on a giant party island where the main attraction is killing him. Colt, meanwhile, has eight targets who must all be dead by midnight.

So far, it’s a typical premise from Dishonored developer Arkane Studios. But there are a couple of twists. When you die, the whole game resets roguelike style. What’s more, another player can invade your game as counter-assassin Julianna Blake, and her job is to prevent you doing yours.

Deathloop is an amalgam of everything Arkane has learned in its 20-year history. It’s got the creative play of Dishonored, and the open-ended level design of Prey. But the biggest influence here is Prey’s expansion, Mooncrash. Arkane’s Games are all about giving players the tools to play as they want. But it’s easy to get tunnel vision when playing them, using only the most efficient tools and ignoring everything else. Mooncrash was designed to counter this, to make experimentation as much a part of the game as player choice. Deathloop aims to be a evolution of that idea.

ANOTHER PLAYER CAN INVADE YOUR GAME AS COUNTER ASSASSIN, JULIANNA BLAKE, AND HER JOB IS TO PREVENT YOU DOING YOURS

PRAEY FOR THE GODS

A spiritual successor to Shadow of the Colossus, Praey for the Gods takes the giant-monster battling from that, and adds a wintry landscape where the elements are as much a threat as the game’s enormous foes.

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GRAVEN

An old-school action RPG set in a dark fantasy realm. With quests that emphasize puzzling out solutions alongside combat and spellcrafting systems, GRAVEN puts player choice front and center.

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SABLE

You can see Journey in its vast deserts, Breath of the Wild in its shrines, and even The Force Awakens in its hoverbikes. But nothing else looks quite like Sable, thanks to an exquisitely scribbled art style.

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DEATH TRASH

The edgy ’90s meets the nihilistic now in Death Trash, a sweary RPG with its own puking mechanic. For all the wasteland exploration, it’s

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