PC Gamer

DOOM SCROLL

ROMERO HAD QUIT OVER FRUSTRATION WITH CARMACK’S BELIEF THAT TECH SHOULD COME FIRST

In the early days, id Software was all about ego. It wasn’t unique in that regard: like practically all of its contemporaries, id was founded by kids of the late ’70s and early ’80s, for whom game development had started as a bedroom hobby. Without university courses or internships, theirs had been a self-directed education – driven by the thrill of getting light to move across a screen.

Knowledge was shared, through computer clubs and magazines, but games of the time were not made through teamwork – instead they

You’re reading a preview, subscribe to read more.

More from PC Gamer

PC Gamer1 min read
“Frostpunk Was A Gripping Survival Strategy Classic”
The original Frostpunk was a gripping survival strategy classic. Its maker, 11 Bit Studios, delivered an engaging gaming experience where incredibly difficult choices were necessary to ensure New London, the last vestige of civilisation, didn’t fall
PC Gamer2 min read
“The World Is Ending In A Matter Of Days”
THIS MONTHSaved the souls of humanity. You’re welcome, guys. ALSO PLAYEDOutcast – A New Beginning, RoboCop: Rogue City The world is ending in a matter of days. Doom is upon Nova Chrysalia, the corrupted, dying world created when the world of Gran Pu
PC Gamer3 min read
Best Behaviour
Sergii Greben’s path into game development is an interesting one. Having worked in a web development job for a few years, and finding that this failed to give him much satisfaction, he joined a group of passionate Mount & Blade modders; a group that

Related Books & Audiobooks