PC Gamer (US Edition)

FULL THROTTLE

Schafer was influenced by Mad Max and Kurosawa movies

To me, Full Throttle isn’t so much a point-and-click adventure as a point-and-kick adventure. While many adventure game protagonists are usually bumbling, unlikely heroes who make up for their physical shortcomings by relying on their wits to solve problems in their world, square-jawed biker Ben is more comfortable using his fists and feet. More than one puzzle in the game is solved by kicking something, and this refreshingly no-nonsense approach is what sets Full Throttle apart from other classic LucasArts adventures. I mean, why solve a series of increasingly absurd puzzles to unlock a door when you can just boot it off its hinges?

Released in 1995, was written and designed to . Schafer was influenced by Mad Max and Kurosawa movies; particularly the idea of a stoic, tough guy hero who’s never looking for trouble, but finds it anyway. Visually, lead artist Peter Chan took inspiration from Mike Mignola’s Hellboy comics, which is evident in his use of heavy shadows and silhouettes. LucasArts greenlit on Schafer’s assurance that it would be a commercial hit, and he was right. LucasArts adventures usually sold about 100,000 copies, but a million people bought .

You’re reading a preview, subscribe to read more.

More from PC Gamer (US Edition)

PC Gamer (US Edition)1 min read
Trilogy Timeline
The original game sees Lara tasked with searching for an artifact called the Scion of Atlantis. Lara must battle against a mysterious cult in order to discover the magical Dagger of Xian. Follow Lara as she journeys across the world looking to recove
PC Gamer (US Edition)3 min read
Age Of Mythology: Retold
The upcoming Age of Mythology: Retold has just shown off its signature mythological monsters in detail, including the terrible Medusas, the flying Pegasus scout, and the titan Cerberus, and I’ve got to say the monsters are dang good looking. These vi
PC Gamer (US Edition)1 min read
“There’s Never Been A Better Time To Heed The Call Of Ffxiv”
Final Fantasy XIV is now ten years old and, joyously, it shows no signs of stopping any time soon. For Final Fantasy fans like myself (as well as a lot of the PC Gamer crew), we’re living our questing, raiding, and chocobo-riding dreams. And, with FF

Related Books & Audiobooks