PC Gamer

TWICE AS NICE

IN THE FULLNESS OF TIME HE WOULD GO ON TO RESHAPE THE BUSINESS

In 1997, John Romero was driving around the US handing out blank cheques to some of the country’s greatest game designers. To Tom Hall, his old Doom comrade, he gave penthouse space in Dallas to make the brilliant JRPG Anachronox. For Warren Spector, he funded an office full of immersive sim nerds in Austin who went on to create Deus Ex. And in San Francisco, he approached Tim Schafer to make a point-and-click adventure under the auspices of Ion Storm.

Schafer, however, wasn’t ready to leave LucasArts, the Ron Gilbert. He turned Romero down. It’s a decision that might have suggested a lack of entrepreneurial spirit; that Schafer was ‘just’ a designer and writer, not a studio head. No shame in that. In the fullness of time, however, he would go on to reshape the business of games more than once with his own company, Double Fine.

You’re reading a preview, subscribe to read more.

More from PC Gamer

PC Gamer8 min read
Eiyuden Chronicle: Hundred Heroes
RELEASE23 April 2024 DEVELOPERRabbit & Bear Studios PUBLISHER505 Games LINK rabbitandbearstudios.com There are several ways I could introduce Eiyuden Chronicle: Hundred Heroes. I could tell you that it’s a spiritual successor to the Suikoden series
PC Gamer7 min read
Old World Blues
WHAT IS IT?The high-tech sequel to PlayStation’s premier open world robo-basher EXPECT TO PAY£50 DEVELOPERGuerilla Games, Nixxes PUBLISHERPlayStation REVIEWED ONAMD Ryzen 7800X3D, 32GB RAM, Nvidia GeForce RTX 2080 Super MULTIPLAYERNo LINK store.stea
PC Gamer4 min read
Clocking Off
Friends, the worst fate has befallen me: my GPU’s getting a bit old. Not so much that certain new releases are off limits, you understand. That used to be the case in a bygone era of PC gaming when advancements moved quicker. Minimum requirements wer

Related Books & Audiobooks