POST-OFFICE
Jul 14, 2020
4 minutes
Wes Fenlon
I thought I was an introverted person before this,” says Kirk Williford, a senior game designer on Guild Wars. After a few months in self-isolation as a result of the coronavirus, working on the MMO’s latest big update during the day and playing other games for escapism in the evenings, Williford realized he’s a lot more extroverted than he once thought. Daily casual human contact is one of those things anyone can take for granted when they work at an office, but after months without it, game developers who now work from home have to find new ways to make games and make do without the water cooler.
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