Team Fortress 2
DEVELOPER VALVE PUBLISHER IN-HOUSE RELEASED OCTOBER 10, 2007 WEB teamfortress.com
The received wisdom is that Team Fortress 2 has changed, and not for the better. The argument, often made by former players, is that everything Valve has added to the game over the last 13 years – the hats, the achievements, the jars of human piss – has diluted the spirit of what TF2 once was. I’ve fallen into the same trap myself over the years, bemoaning that the game I once loved no longer exists.
It would be absurd to suggest that hasn’t changed; it was arguably the poster child for games-as-a-service design. It’s evident in everything from the menus to the way you start a match. Nevertheless, returning after years away, I’m struck by how that became one of the most influential online shooters of the 21st century so far.
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