Retro Gamer

CREATING CHARACTER

While abstract games were still capable of becoming huge hits – just look at Tetris – companies that found their star character could rake in tens of thousands of sales, maybe even millions. If that happened, the chances were they would prosper for a long time to come. When Hollywood eventually came knocking in the Nineties, the first projects to make it to the screen featured characters conceived in the Eighties’s Ryu.

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