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Only in Dreams

There’s already a whole world of daydreams, nightmares, fantasies, and imaginings just waiting to be explored in Dreams, Media Molecule’s part-game, part-game-maker. But all these creations from early access Dreamers aren’t the only reason to get excited about the full release version – available right now.

Catching up with co-founder and technical director of Media Molecule Alex Evans, we ask the obvious questions about PS5. “I’m afraid that’s ‘no comment’ – I tried commenting earlier and I got slapped,” he jokes, and while Media Molecule is being coy over the long-term goals of the platform, in the short-term there will be new updates to develop and add tools into the game-maker.

More definitively, we’re told that PS VR support is “significantly developed,” though a timeframe is yet to be set for its inclusion. You can already use the current DualShock 4’s motion control functionality and the PlayStation Move controllers in Dreams.

A steady stream of content has flowed onto Dreams since April last year, but the big debut was Art’s Dream. Launched on Valentines Day, it’s a feature-length story in its own right, a genre-crossing tale featuring a host of memorable characters and even a selection of musical numbers. It shows not only the potential of your own creations but that of Dreams as a platform. The developer has already shared a selection of shorter creations that are, like this new story, made entirely with the tools all Dreamers have access to.

Art’s Dream

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