Valve Index
Jul 29, 2019
4 minutes
IT’S EASY TO WRITE OFF THE VALVE INDEX AS ANOTHER NONDESCRIPT VR HEADSET IN THE SAME VEIN AS ANY OCULUS RIFT OR HTC VIVE HEADSET – BUT THE DEVIL’S ALL IN THE DETAIL HERE: ON THE FRONT, THERE’S A GLOSSY PLASTIC FACEPLATE ABOVE TWO FRONT-FACING CAMER AS THAT CAN BE USED FOR PASSTHROUGH VIDEO AND, POTENTIALLY, AR APPLICATIONS.
BUT THE FUTURE of VR is inevitably expensive and before we hail Valve’s hardware as our VR savior, it’s worth pointing out that it’s not without issues (see: a lack of compelling VR games on Steam and SteamVR’s problematic troubleshooting process).
But are any of those issues deal-breakers for Valve’s VR headset? Not at all.
DESIGN
It’s easy
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