THE MAKING OF: SUPER ROBIN HOOD
Aug 08, 2019
3 minutes
Words by Rory Milne
So after almost two years of making BBC Micro games with little financial reward, the twins switched to the Amstrad CPC 464 and subsequently decided to focus on the budget market, as Philip explains. “We were trying to get full-price games released on the Amstrad, and to be honest they weren’t very good, so the next route was to go budget price,” Philip admits. “We did some games with Players, which weren’t brilliant, but every game got
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