THE MAKING OF GHOST HUNTERS
Dec 27, 2019
3 minutes
WORDS BY RORY MILNE
That said, many developers opted to revisit genres that they found success with, and the Oliver twins took this route after topping the charts with Super Robin Hood. However, as Philip Oliver explains, they decided to make their second platformer as different as possible from their first. “We had produced Super Robin Hood, and it was hugely successful,” he beams. “So we thought about another game that would make a great platformer that wouldn’t cannibalise the sales of Super
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