Retro Gamer

PEER PRAISE

When did you first hear of M2?

Frank Cifaldi: The first time I ever heard of M2 was when they were working with Sega on the Sega Ages series for the PS2. I was already a long-time fan and advocate for game preservation through software emulation, and I thought the Ages strategy of repackaging these games on modern systems was brilliant.

Mike Mika: If we go a little further back, I discovered M2 on the Genesis with their amazing port and update of Gauntlet, which they called Gauntlet IV. It was the primary reason I bought a Genesis. I was absolutely smitten with the game and that led to becoming a die-hard fan of the team behind it.

What was it about the studio’s games that first stood out for you?

You’re reading a preview, subscribe to read more.

More from Retro Gamer

Retro Gamer2 min read
ILLUSTRATOR Q&A
CAN YOU EXPLAIN HOW THE PROCESS WORKED FOR EACH ILLUSTRATION? The process was rather basic. I’d go to the ad agency in downtown Chicago, which was within walking distance of my little loft, and the art director would describe the game. Then he’d give
Retro Gamer2 min read
Crossover King
◼ A few late Game Boy Color games had additional features available when played in a Game Boy Advance. “When GBA was announced, publisher interest for GBC was beginning to die down, so I was scrambling for a way to add value to the great games that w
Retro Gamer8 min read
THE MAKING OF Alpha Storm
In the late-Eighties and early Nineties, Anthony Taglione and Peter James collaborated on successful fantasy RPGs Bloodwych and Legend, but computer hardware and software was moving on at a rapid pace. The release of Ultima Underworld: The Stygian Ab

Related Books & Audiobooks