Retro Gamer

THE MAKING OF GET DEXTER 2 !!

The expectation in the mid-Eighties heyday of home computer gaming was that a chart-topping title would receive a sequel in as short order as was practicably possible. At least, that was the case in the UK. In France, a shortage of professional coders meant that converting games to other systems was given priority over developing follow-ups, and this even applied to the massive Amstrad hit Get Dexter, as its developer Rémi Herbulot points out. “The pressure from my publisher was actually on doing as many conversions as possible,” Rémi explains. “It was a small company, and it didn’t have other programmers on hand to do them. So my publisher didn’t let me go on holiday that much in those years, there was always something to do! At the time, I had two bestselling games, Macadam Bumper – a constructible pinball game – and Get Dexter, and there were many new computers coming out and going strong. I remember doing MSX, PC and Atari ST conversions.”

Once these conversion commitments had been satisfied, however, Rémi shifted his focus to an entirely original project. “The idea of doing a

You’re reading a preview, subscribe to read more.

More from Retro Gamer

Retro Gamer2 min read
ILLUSTRATOR Q&A
CAN YOU EXPLAIN HOW THE PROCESS WORKED FOR EACH ILLUSTRATION? The process was rather basic. I’d go to the ad agency in downtown Chicago, which was within walking distance of my little loft, and the art director would describe the game. Then he’d give
Retro Gamer2 min read
Megacopter Mayhem
Megacopter’s concept started as a joke. “We were working on educational games at the University Of Oklahoma and started joking about an evil helicopter with ancient origins,” explains Gabe Miller. “As children of the Eighties, attack helicopte
Retro Gamer2 min read
Tomb Raider I-III Remastered
» Buy it for: Switch (version tested), PS4, PS5, Xbox One, Xbox Series X/S, PC » Buy it for: £26.99 » Buy it from: Online The original Tomb Raider adventures were groundbreaking back in the Nineties, offering 3D environments that contemporaries rarel

Related Books & Audiobooks