AS TOLD BY GREGG MAYLES
Oct 31, 2019
2 minutes
“The Nineties felt like the decade when gaming became mainstream,” begins Gregg when we ask him about the era where Rare rose to dominance, “where it shook off some of its introverted ‘hobbyist’ image and transformed itself into a recreation that a much broader audience enjoyed. It even started to become an aspirational industry
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