Retro Gamer

THE MAKING OF CLAW

DEVELOPER HIGHLIGHTS PC

BLOOD SYSTEM: PC

YEAR: 1997

SHOGO: MOBILE ARMOR DIVISION

SYSTEM: PC, AMIGA

YEAR: 1998

MIDDLE-EARTH: SHADOW OF MORDOR (PICTURED)

SYSTEM: PC, PS3, PS4, XBOX 360, XBOX ONE

YEAR: 2014

In 1994, as Doom took the world by storm, Windows 95 emerged with the promise of a glorious new era of PC gaming. While most developers hurled all their resources into churning out ’Doom clones’, a small startup operating out of Kirkland, Washington, did something else entirely. It took two steps into the future, and one into the past – harnessing the full power of cutting-edge Microsoft DirectX technology, and using it to breathe new life into the world of 2D platforming.

Monolith Productions’ first big break came in the form of the inauspiciously titled Games Sampler 2 for Windows 95. Cofounder Brian Goble recalls, “There was an underground team at Microsoft that was making gaming technology for Windows, and they wanted to get everyone excited about it, so they came up with the Sampler CD – which was basically a bunch of demos from other publishers.” Though the company was young, it had already developed a stellar 3D engine for Windows, which the team used to build a virtual world for the Sampler CD. “The user could go into the world,

You’re reading a preview, subscribe to read more.

More from Retro Gamer

Retro Gamer1 min read
Trip To The Year 3000
The naming convention for SimCity 3000 might allude to some sci-fi elements, but the fact is the focus is still on starting from the year 1900 and growing exponentially from there. With SimCity 2000 acting as the foundation in all regards for the thi
Retro Gamer1 min read
Charts
1 – The Darkness (2K Games) 2 – Forza Motorsport 2 (Microsoft) 3 – Colin McRae: Dirt (Codemasters) 4 – Overlord (Codemasters) 5 – Flatout: Ultimate Carnage (Empire) 1 – Resistance: Fall Of Man (Sony) 2 – MotorStorm (Sony) 3 – Fantastic 4: Rise Of The
Retro Gamer8 min read
The Making Of Slave Zero
In the future, man and machine will have to unite if they want to bring back peace and justice to our world. That was the main premise behind the story of Slave Zero, the shooting mecha action title developed by Accolade at the end of the Nineties. I

Related Books & Audiobooks