Speeding up fluid FX simulations
Jan 29, 2020
4 minutes
AUTHOR
Igor Zanic
Igor is a freelance FX artist based in Serbia, and is the co-founder of Rebelway. He got into 3D after being inspired by movies like The Abyss and Jurassic Park.
3D World: It has been a few weeks since the reveal of Houdini 18. You were one of the artists who was working with SideFX before the public launch, using the new adaptive pressure projection for FLIP fluids. What do you think about this new feature, and how does it compare to performance and time-savings in older versions?
FLIP simulations are a really demanding and slow process; over the years when I started doing simulation work, I didn’t have a powerful enough workstation, so optimisation was a big
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