3D World

A look inside the studio

I count myself lucky. I’ve had such a long and varied career and I feel like I’m just getting started. At my core I will always be a game developer, but becoming freelance allowed me to spread my wings and experience more areas of digital art and animation. In doing so it also offered me the opportunity to write three books and a wealth of tutorials, something I continue to do today.

Come to think of it, I guess it’s true when they say that you make your own luck. I’m always pushing myself to improve and learn new techniques and it’s this driving force that’s probably helped me to be as successful as I have been, that and a supportive family.

Do you have a background in 3D design or are

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