Final Cut Pro
Mar 22, 2018
1 minute
of the 1990s, electronic non-linear editing (NLE) systems were in use for TV and had begun to be adopted in Hollywood, but the final cut still had to be done by cutting and splicingMeanwhile, a company called SuperMac was working on a more affordable video card. After developer Randy Ubillos wrote an editing program to demonstrate its potential, the company sold it to Adobe, where Ubillos soon moved too. In less than a year, he completed Premiere 1.0, released at the end of 1991.
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