About this series
Its main city lost, the Order of Monster Hunters finds itself on the brink of destruction. And now deprived of their chief ally, the gnomes are left all alone to take on the army of the Steel King.
Eric’s attempts to halt his foe’s advance have all come to naught ― Alrak the Heartless and the other Dark primordials are simply too powerful.
To cover his friends’ retreat, Eric makes use of forbidden magic, for which the Great System strips him of his rank as magister and declares him an apostate.
In spite of the crushing defeat and grievous wound, Eric’s will is not yet broken. And although he has become a renegade in the eyes of yesterday’s friends and allies, Eric will keep up the fight against Darkness!
Titles in the series (7)
- The Wastes (Underdog Book #2): LitRPG Series
2
Eric has survived where people much stronger than him have found their deaths. And not just that: he's managed to activate his magic supply, tame one of the most dangerous dungeon monsters, find the ancient city of monster hunters and rescue Jay, the girl abandoned by the scouts in Gulper's lair. He left the Dungeons of the Crooked Mountains behind him. Now his path leads him to Orchus where our freshly-minted mage intends to finally free himself of his debt-repayment oath. But as soon as Eric and Jay descend into the valley, they discover that the local barons have been attacked by young Corwin's men who have swept through their neighbors' estates, pillaging and plundering. This makes Eric's task all the more difficult: he has to return to his home city without ending up in his enemies' clutches. You'd think his natural cautiousness and the acute instincts of his pet Gorgie would make this journey a walk in the park - but fickle Lady Luck has her own ideas... Once again Eric is being pulled into a bloody vortex of dangers.
- The Dark Continent (Underdog Book #3): LitRPG Series
3
Eric Bergman used to be treated like an outcast, cripple and freak. Some pitied him, others squirmed in his presence, while others still mocked him to his face. He himself even thought he was born cursed by the gods. But bit by bit, all that changed. That which was once considered a flaw or defect transformed into an advantage. And Eric slowly learned to use it to his benefit. Eric and his friends escape Master Chi’s Hive, journey over the orcish steppe and through the Stone Forest, which tempers them and makes them a lot stronger. During his travels, Eric discovers that his elder brother never went to the Wastes, and that his parents were lied to about what happened to him. Eric promises himself to uncover the truth about his long lost brother. Beyond that, the more he encounters the grim heritage of the Order of Monster Hunters, the more he realizes just how perilous a game the foxman has drawn him into. Moving through the borderlands toward his home city no more than a few days ahead of the orcish Horde, Eric still has yet to guess that his adventure is just getting started.
- The Otherworld (Underdog Book #4): LitRPG Series
4
After battling the hyenas, Eric gets a notification that something called a Place of Power has been found. That is the only clue that might help him get back to his native world. But there's a problem. The system needs mana to calculate a route. Eric simply doesn't have any and he doesn't know when he will. That is because, due to the strange laws this world lives by, Eric's mana supply isn't filling up. But the Great System also exists here, though its laws are only partially functioning. Having found himself in this alien and dangerous world without magic or the support of his loyal Gorgie, Eric understands that the kid who saved him, Badger, is currently his only source of useful information. That is a chance to understand and gain knowledge about this world and, in all likelihood, find a way to rustle up some mana.
- Labyrinth of Fright (Underdog Book #5): LitRPG Series
4
After wiping out the drak nest, Eric finds himself now also in a trap. In order to avoid dying in a cave-in, he activates the manuscript he received for defeating the Lady of the Anomaly. A portal then whisks Eric away to the lookout point atop the mysterious Citadel of Chaos. The entrance to the Citadel is guarded by the Gatekeeper, a huge troll encased head to toe in a suit of plate armor. Thanks to his Friend of the Trolls amulet, Eric manages to avoid fighting him and thus passes the Gatekeeper’s first test and can enter the Citadel of Chaos to partake in its mysteries. Eric isn’t interested in its mysteries though and he tells the troll as much directly. He even goes so far as to say he would rather just go on his merry way and leave the Citadel. But the Gatekeeper informs Eric that he will not be able to leave quite so easily because now that he has activated the manuscript, he must undergo a test known as Unity with Chaos! On the one hand, Eric understands that taking part in the undoubtedly dangerous activity threatens to end not only in loss of time, but possibly loss of life as well. On the other hand though, he remembers perfectly well what Chaos Magic is capable of. What if Eric is able to pass the test? Will Chaos grant him power? After all, Eric is conscious of the fact that, despite how markedly he has changed and grown stronger, he is still nowhere near as powerful as the Steel King, who is holding Maya and Mee in captivity. Could the gods perhaps be telling Eric the time has come to do as the Woodwose instructed? The time has come to grow stronger!
- Showdown (Underdog Book #6): LitRPG Series
4
After sealing the otherworldly portal, Eric becomes a Magister of the order of monster hunters. From now on, as head of the once mighty organization, he gains power over all its riches. But Eric is aware that he won’t be able do it on his own. And reviving what is popularly referred to as "the dead order" won’t be enough. He also has to assert its right to exist because its ancient enemy is on the lookout! Very soon the Steel King will realize that his plan to get back the Crown, a most powerful artifact and symbol of the royal dynasty’s authority, has failed. Need it be said who will suffer all his wrath? Eric realizes a great battle is coming, one like those described in the ancient chronicles. He also realizes that in the upcoming showdown he will need loyal and powerful helpers at his side. And thus, after defying Darkness, Eric’s path takes him to the Undermountain Kingdom of the Gnomes. According to ancient legends and tales, that is where he will find Gramner the Fourarmed and convince the great blacksmith to perform the hatching ritual in the Forge of the True Flame.
- Arbiter (Underdog Book #7): LitRPG Series
7
The LitRPG saga continues! The skies of the Dark Continent teem with ravening beasts. Thousands of refugees are at the gates of Foreston seeking salvation from a mysterious scourge. The Wastes are infested with herds of bloodthirsty necromorphs that devour every living thing in their path. A Dark Gateway has opened in the Stone Forest, allowing a horde of otherworldly monsters to come flooding through. Adversaries from time immemorial are gathering armies and amassing forces. Ancient enemies are forming alliances. The world of the Great System stands once again on the precipice of change. A new war is coming.
- Renegade (Underdog Book #8): LitRPG Series
8
The battle with the horde of necromorphs is lost. Foreston has been overrun by Dark fiends. The foxfolk have been forced to abandon their homes and seek salvation on the far side of Narrow Lake. Its main city lost, the Order of Monster Hunters finds itself on the brink of destruction. And now deprived of their chief ally, the gnomes are left all alone to take on the army of the Steel King. Eric’s attempts to halt his foe’s advance have all come to naught ― Alrak the Heartless and the other Dark primordials are simply too powerful. To cover his friends’ retreat, Eric makes use of forbidden magic, for which the Great System strips him of his rank as magister and declares him an apostate. In spite of the crushing defeat and grievous wound, Eric’s will is not yet broken. And although he has become a renegade in the eyes of yesterday’s friends and allies, Eric will keep up the fight against Darkness!
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Reviews for Underdog
1 rating1 review
- Rating: 5 out of 5 stars5/5It’s been a fantastic journey following this series of books. I have really enjoyed the world, characters and magic elements. The ending was fine. I would have liked more detail in places but writing an ending of an 8 book series can never cover everything. A logical conclusion to a strong fantasy/ lite litrpg series.