About this series
Welcome to the Grand Masquerade Ball for the Wyrde…and Wondrous!
It’s time to party like it’s 1820, and you know what that means. Rout cakes and punch, satins and silks, and flirting on the balcony under a star-washed sky. Decorous. Genteel. Lovely.
Nobody knows who’s throwing this bash, but who cares? It’s the party of the century, and everyone who’s anyone is going to be there.
Including, astonishingly, the Werths. Famous recluses they may be, but who can resist a mystery and a waltz?
Not that everyone’s on their best behaviour. There’s a jewel thief in the wings with an eye for diamonds, and somebody’s been mad enough to turn Gussie loose, to boot.
It’s going to be a party to die for. Hopefully not literally, but with the Werths, you never know…
The weird and wonderful Werths are back — and letting their hair down in style! WARNING, this adventure contains: cotillions and cravats (complicated); jewels and jokes (scintillating); and the undead and the unwed (misbehaving, as usual). Fetch your dance card and your shoe-roses and join the fray…
Don't miss the previous adventures of Werth, in:
Wyrde and Wayward
Wyrde and Wicked
Wyrde and Wild
Titles in the series (4)
- Wyrde and Wayward
1
Miss Gussie Werth is the only ordinary lady in her family, without a single drop of magic to liven things up. Fortunately, she's just been abducted. Miss Gussie Werth has grown up surrounded by the most supernatural family in England. Nell talks to the dead, Lord Werth is too often found in the churchyard at the dead of night... and the less said about Lord Bedgberry, the better. Somehow, Gussie has been passed over by the family curse. She sups on chocolate, not blood; she's blissfully oblivious to spectres (except for Great-Aunt Honoria, of course); and she hasn't the smallest inclination to turn into a beast upon the full moon, and go ravening about the countryside. All things considered, her life has been unbearably placid and uninteresting. Thankfully, Gussie has just been abducted by a neighbouring family every bit as strange as her own... and as deliciously spectacular disasters start to stack up, she begins to suspect that she may not be quite as normal as she thought. Far from being ordinary, Gussie may well prove to be the worst Werth of them all… Meet the Regency-era Addams Family—full of spectres, gorgons, and polite, ravening monsters—in this fresh, absurd gothic fantasy by the author of Modern Magick and the Malykant Mysteries. "Strange and utterly delightful" (Olivia Atwater), Wyrde and Wayward's notorious House of Werth will sink its teeth into you and leave you wanting more.
- Wyrde and Wicked
2
‘When it comes to the Wyrde, there is no such thing as harmless. Every single one of us is a walking disaster.’ Winter has come to Werth Towers, and brought a deal of trouble with it. Not that any of it is the fault of Miss Gussie Werth. To be a one-woman catastrophe might be seen as a misfortune, but really, there can be no hope of a cure. What with murderous Books on the rampage, Lady Maundevyle brewing plans for Christmas, and a couple of dragons on the loose, a quiet life is not likely to be had. Still, in times of crisis, there is always Lord Felix. The disreputable old revenant might have a few odd ideas; but you’re at Werth Towers, now. The merely unusual comes as a matter of course. Welcome to the strangest family in Regency England. Find out just what Gussie did next...
- Wyrde and Wild
3
Charlotte E. English brings her trademark quirky humour to another mad Regency romp — with the strangest family in England… 'I don't know quite how it has come about, but we appear to have developed a corpse.' It’s winter at the Werth residence, and someone has turned up dead. Not that this is unusual. There’s Great-Aunt Honoria on the premises, after all. Only this corpse is freshly dead, and nobody knows how the lady came to be leaking blood all over Lady Werth's best parlour. The disastrous Miss Gussie confesses herself delighted, for nothing enlivens a dull week in February like a mysterious murder. And the culprit really ought to be discovered, for the circumstances suggest Lord Bedgberry might have had something to do with it… With what passes for Theo's life on the line, and good carpets in need of preservation, the situation is dire. But can any mere murderer hold their own against the ruthless House of Werth? The dark and devious Werths return for another crazy caper, this time with homicide! More dead bodies (ambulatory); more severed heads (talkative); and more wit and mischief (abundant). It's time to find out what Gussie did next… Don't miss the previous adventures of Werth, in: Wyrde and Wayward Wyrde and Wicked
- Wyrde and Wondrous
4
Welcome to the Grand Masquerade Ball for the Wyrde…and Wondrous! It’s time to party like it’s 1820, and you know what that means. Rout cakes and punch, satins and silks, and flirting on the balcony under a star-washed sky. Decorous. Genteel. Lovely. Nobody knows who’s throwing this bash, but who cares? It’s the party of the century, and everyone who’s anyone is going to be there. Including, astonishingly, the Werths. Famous recluses they may be, but who can resist a mystery and a waltz? Not that everyone’s on their best behaviour. There’s a jewel thief in the wings with an eye for diamonds, and somebody’s been mad enough to turn Gussie loose, to boot. It’s going to be a party to die for. Hopefully not literally, but with the Werths, you never know… The weird and wonderful Werths are back — and letting their hair down in style! WARNING, this adventure contains: cotillions and cravats (complicated); jewels and jokes (scintillating); and the undead and the unwed (misbehaving, as usual). Fetch your dance card and your shoe-roses and join the fray… Don't miss the previous adventures of Werth, in: Wyrde and Wayward Wyrde and Wicked Wyrde and Wild
Charlotte E. English
English both by name and nationality, Charlotte hasn’t permitted emigration to the Netherlands to damage her essential Britishness. She writes colourful fantasy novels over copious quantities of tea, and rarely misses an opportunity to apologise for something. Spanning the spectrum from light to dark, her works include the Draykon Series, Modern Magick, The Malykant Mysteries and the Tales of Aylfenhame.
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